p1–p2 Gintama outfits and weapons
p3–p6 Devil May Cry
Some notes:
Gintoki and Shinpachi's clothes both use the kimono hakama as a base.
For Kagura's pants, just dye a pair of long pants red, then add a ring of deeper red at the cuffs.
The umbrella is easier to draw using the triangle tool. For the Toya Lake [souvenir bat], pull a straight line diagonally and then edit it, then use the text tool to write "洞爷湖."
All three DMC characters use the long-sleeve shirt with open cardigan as a base.
The Rebellion sword is drawn the same way as the Toya Lake bat (I actually drew the Rebellion first and then adapted it for the bat). Use the ellipse tool to draw the guard (if you're too lazy to draw the blade, you can just draw it with a sheath instead).
For the Sparda and Ebony & Ivory, just freehand them — you can find reference images on Xiaohongshu (for the Rebellion I used an image from the official art book).
All weapons are "treasures." I recommend first sketching the outline in a single solid color, then locking the transparency and filling in the colors on top.
About This Design
Pattern sheets for Gintama outfits and weapons (p1–p2) and Devil May Cry costumes (p3–p6).
How to Use This Design
p1–p2 are Gintama outfits and weapons; p3–p6 are Devil May Cry.
Gintoki and Shinpachi's outfits use kimono hakama as base. Kagura's pants: dye red, add a darker red band at the cuffs.
For the umbrella, use the triangle tool. For Toyako, drag a diagonal line then edit it, and add the text with the typing tool.
All three DMC characters use long-sleeve open cardigan as base. Draw Yamato the same way as Toyako; use the circle tool for the guard. Draw Force Edge and Rebellion freehand.
All weapons are set as Treasure. Recommended: sketch the outline in one solid color first, then lock transparency and fill in colors.